ePhyLi - Promoting Physical Literacy and healthy lifestyles through digital materials for university students
โถSummary
The ePhyLi project aims to promote awareness and activity in health-enhancing physical activity (HEPA) environments and the adoption of a healthy lifestyle. This will be achieved by (i) increasing the knowledge and understanding about the notion of Physical Literacy (PL) of university students, who study Physical Education (PE), Sport Pedagogies, Sport and Exercise Science, Primary school teaching, and related fields and intend to become PE teachers and/or generalists primary school teachers teaching PE, (ii) properly preparing them for further promoting Physical Literacy to their students, as part of their future teaching career. A gamified digital learning approach will be endorsed towards the design and development of an e-book, a serious digital game (mobile app), and an e-platform with interactive learning material, that can be used by Higher Education Institutions (HEI) as part of the future (PE) teachers' preparation. The ePhyLi project will have a long-term impact on future (PE) teachersโ teaching and pedagogical practices and therefore the experience of children being taught in the future, with a subsequent impact on the currently sedentary population, as children will start to value and engage in physical activity more regularly. Also, the project will strengthen the competency profiles of HEIs staff when it comes to educating their university students in the field of Physical Education, as well as when it comes to the use of digital tools in Physical Education related courses. The ePhyLi partnership includes two HEIs (UCLan Cyprus, UNIBZ), 2 SMEs (IDL, GX), and one Association (EUPEA) from 4 EU countries with expertise in Physical Literacy, Physical Education, Sport Pedagogy, Primary and Secondary Education, as well as Gamification, e-platforms design and development, and dissemination of project results.