Emotional modelling to enhance learning in games

HORIZON.1.2HORIZON-TMA-MSCA-PF-EFID: 101105874
EC Contribution
€2,496
Consortium Size
3 orgs
Summary

A UN Sustainable Development Goal is to ensure inclusive and equitable quality education and promote lifelonglearning opportunities for all. The project results contribute to improving the future of education for all and havedirect scientific, societal, and technological impacts. Current education solutions are limited to a one-size-fits-all paradigm, unable to support diverse learning needs, and contribute to learning exclusion and gender inequality. State-of-the-art (SOA): Game-based learning environments (GBLEs) bring to bear capabilities that not only shatter physical barriers to education via digital learning, but game mechanics built into GBLEs can be customized and adapted to support diverse learning needs. Game mechanics are important because they sustain learners engagement and interest in learning activities, which elicit cognitive processes that water the seeds of learning. Still, more research is needed to develop adaptive game mechanics to support diverse learning needs. The mission of this research is to study interactions between game mechanics and emotions as a non-linear dynamical system and observe the impact of such interactions between diverse learners cognition and learning outcomes with GBLEs. In this European Fellowship titled, emotionAl Modelling to Enhance Learning In gAmes (AMELIA), we propose to conduct a mixed multimodal methods study to observe relations between game mechanic interactions and in-game emotions, cognition, and learning outcomes by collecting multiple data channels ranging from think-aloud recordings to neurofunctional measures between gender dimensions. AMELIA will be carried out at Tampere University (host) with supervisor Kristian Kiili and co-supervisor Manuel Ninaus (secondment) at the University of Graz. AMELIA is implemented in collaboration with an international game company called Psyon Games.

Consortium (3)

Project Results (6)

Source: CORDIS, the EU research results database.

Publications (3)
Synchrony Between Facial Expressions and Heart Rate Variability During Game-Based Learning: Insights from Cross-Wavelet Transformation
Lecture Notes in Computer Science, Technology Enhanced Learning for Inclusive and Equitable Quality Education· 2024DOI
Elizabeth B. Cloude, Muhterem Dindar, Manuel Ninaus, Kristian Kiili
The Role of Feedback Type and Task Performance on Concurrent Emotions and Interest During Game-Based Learning
Lecture Notes in Computer Science, Games and Learning Alliance· 2024DOI
Elizabeth B. Cloude, Eva Kormann, Marco Steiner, Antero Lindstedt, Kristian Kiili, Manuel Ninaus
Demystifying the Relations of Motivation and Emotions in Game-Based Learning
International Journal of Serious Games· 2023DOI
Kristian Kiili; Siuko Juho; Elizabeth Cloude; Muhterem Dindar
Deliverables (2)
Other Results (1)
Periodic Reporting for period 1 - AMELIA (Emotional modelling to enhance learning in games)