Spatial Audio Virtualization and Gamification for Hearing Assessment and Enhancement

MSCA (Marie Skłodowska-Curie)HORIZON-TMA-MSCA-SEID: 101129903
EC Contribution
€4,968
Consortium Size
10 orgs
Start Year
2023
Summary

Auditory perception can be both challenging and rewarding. In a noisy crowded restaurant, listeners must quickly recalibrate their perception to the acoustic characteristics of the room and constantly switch attention to new speakers throughout a conversation. At the same time, the listening experience is motivating, e.g., when participating in an interesting conversation or enjoying the sounds of the surrounding environment. A major challenge in auditory neuroscience is that the laboratory training procedures and testing tools used to assess hearing abilities are neither rewarding nor representative of the multifaceted experiences of real-world auditory scenes. The goal of the current grant is to use virtual reality and computer game technologies to create advanced tools and models for accurately assessing auditory abilities and their underlying neural mechanisms, and for enhancing them in people with normal and impaired hearing. First, a series of experimental studies will be performed to determine 1) how to achieve a strong percept of externalization in virtual environments, 2) how virtualization can improve our understanding of the cognitive factors that influence performance on auditory perceptual tasks, and 3) how gamified training in virtual environments can enhance spatial and speech perception. Then, models will be developed to describe how gamification and virtualization influence auditory perception in the examined tasks. The results will be used to develop new modules for existing auditory assessment and enhancement tools - PART and Listen - which were developed by members of the consortium. Finally, workshops will be organized to train new researchers in the use of virtualization and gamification in auditory neuroscience, and to share and disseminate the new results of the project.

Consortium (10)

Project Results (15)

Source: CORDIS, the EU research results database.

Publications (9)
A Binaural Front End for Speech Intelligibility Models: Application to the Hearing-Aid Speech Perception Index (HASPI)
Trends in Hearing· 2026
Mathieu Lavandier, James M. Kates, Kathryn H. Arehart
A model of the reference frame of the ventriloquism aftereffect and saccade adaptation
JASA Express Letters· 2026DOI
Peter Lokša, Norbert Kopčo
Neuronal Representation of Auditory Distance Percepts vs. Cues in Human Auditory Cortex
Journal of the Association for Research in Otolaryngology· 2026DOI
Keerthi Kumar Doreswamy, Jyrki Ahveninen, Samantha Huang, Stephanie Rossi, Norbert Kopčo
Binaural-cue reweighting induced by discrimination training
Attention, Perception, & Psychophysics· 2025DOI
Maike Klingel, Udbhav Singhal, Aaron R. Seitz, Norbert Kopčo
Passively induced contextual plasticity in sound localization in real and virtual environments
The Journal of the Acoustical Society of America· 2025DOI
Norbert Kopčo, Stanislava Linková, Gabriela Andrejková
Reverberation cues underlying virtual auditory distance perception for a frontal source
The Journal of the Acoustical Society of America· 2025DOI
Mathieu Lavandier, Luna Prud'homme
Similarity of the effects of reverberation on speech intelligibility in noise for hearing-impaired and normal-hearing listeners
The Journal of the Acoustical Society of America· 2025DOI
Raphael Cueille; Nicolas Grimault; Mathieu Lavandier
The role of spatial perception in auditory looming bias: neurobehavioral evidence from impossible ears
Frontiers in Neuroscience· 2025DOI
Tobias Greif, Roberto Barumerli, Karolina Ignatiadis, Brigitta Tóth, Robert Baumgartner
Adaptation to Reverberation for Speech Perception: A Systematic Review
Trends in Hearing· 2024DOI
Avgeris Tsironis, Eleni Vlahou, Panagiota Kontou, Pantelis Bagos, and Norbert Kopčo
Deliverables (5)
Other Results (1)
Periodic Reporting for period 1 - SAV (Spatial Audio Virtualization and Gamification for Hearing Assessment andEnhancement)