Promotion of the Awareness of the Convention of the Rights of the Child through an Online Game
โถSummary
The awareness of the UN Convention on the Rights of the Child was limited especially to children and if they had heard about their rights, some of the chapters-rights were not linked to their everyday life or they were not aware of them. This ignorance leads to violation of their rights while the children were not empowered to defend them or even respect them. On the other hand, the teachers do not have in their disposition appropriate material that would allow them to open the discussion on the rights of the children in an effective and fun way.
โถObjectives
The objectives of the project are the following: - Increase of the children's awareness of their rights - Increase of civic engagement and democratic patricipation of the children as a resul of an improved knowledge of their rights - Increase of the capacity of teachers to organise workshops and discussions in the school in relation with the rights of the children -Increase of the use of gamification as a method in order to approach the issue of the rights of the children
โถActivities
The project implementation was the following: 1. focus group with children in all partner countries (Greece, Romania, Italy & Denmark) to identify the knowledge about the Convention and identify the rights children consider as more violated. Based on the results of the focus groups, we created a list of the rights to become the game scenarios. 2. We identify 14 rights (articles 2, 6, 8, 9,10,13, 17, 24, 27,28 ,29, 31,32,34) and we created of 20 scenarios reflecting the rights. The consortium decided on the final 8 to be included in the game 3. Delevopment, recording, translation and testing of the game (1 game, 5 languages (English, Greek, Romanian, Italian, Danish), 4 levels and 8 scenarios. 4. Development of educational handbook and Train the trainers (Athens) 5. Webinars to teachers 6. Implementation of the game by teachers/ educators and feedback 7. Multiplier events 8 Dissemination-logo, website & facebook account, podcasts
โถImpact
The main outcome of the project was an electronic game communicating messages related to childrenโs rights following with the educational handbook which enabled children to get to know about their rights and give teachers and educators the ability to access material that can be used in connection with other classes or in connection to themes about rights. The project was implemented in 3506 students and 177 teachers from Italy, Denmark, Greece, Germany and Romania based on the assessment report. Webinars for the training of teachers were organized in all partner countries in national languages. Furthermore, an International Training was organized in English with participants from all over the world. In all the sessions, the partners have presented the project, the game and the scenarios and have tried to involve effectively the teachers. In total there were 778 participants.