Gamified Values Education For Fostering Migrant Integration at Schools

Erasmus+ School EducationCooperation partnerships in school educationID: 2021-1-ES01-KA220-SCH-000032607
EC Contribution
โ‚ฌ1,758
Consortium Size
6 orgs
Start Year
2021
โ–ถSummary

The application for this project stemmed from the pressing need to address the challenges immigrant students face in integrating into their new schools and societies. Immigrant students often face...

โ–ถObjectives

The project's primary objective was to ease the adaptation process for immigrant students through gamification in English language classes. The Gamigration project aimed to make learning more enjoyable and less stressful, facilitating better integration into school and society. The project sought to teach English vocabulary and grammar explicitly while also imparting European Citizenship Values such as respect for human dignity, equality, inclusion, tolerance, and respect for diversity. The project intended to accelerate mutual acceptance and integration among immigrant and local students by fostering an understanding of these values. Additionally, the project aimed to raise awareness among educators about the importance of these values for successful integration.

Consortium (6)