Serious Games for Natural Resource Management

Erasmus+ Higher EducationCooperation partnerships in higher educationID: 2021-1-LV01-KA220-HED-000032033
EC Contribution
โ‚ฌ2,999
Consortium Size
6 orgs
Start Year
2021
โ–ถSummary

The NATURE project was initiated in response to the challenges identified by the project partner group in the area of education for natural resource management. Addressing the lack of up-to-date knowledge and promoting understanding of environmental issues in business projects is fundamental to sustainable resource management. The project is a response to the need to raise awareness of the need to mitigate climate change, preserve the natural environment and the quality of life of present and future generations. Educational initiatives that prepare young professionals to become responsible, active adults in environmental sustainability in all aspects of life in industry and communities are an important part of the process. Teaching such skills ensures that students and young professionals remain relevant in their fields and act responsibly in their communities.

โ–ถObjectives

The aim of the project was to provide students and teachers at universities with digital technologies and methods that contribute to the quality of education in the field of natural resource management. To achieve the impact of the project, important steps of the project were the definition of a common framework for the development of a game-based learning methodology for environmental education through exploration, collaboration and experimentation, the development of a serious game that can be used in the study process of environmental management, and the involvement of students in scenarios related to the responsible use of natural resources inspired by real life. Another important goal that led to the successful implementation of the project concept and tangible results was the provision of supporting content for teachers in the form of learning activities, videos and a reference manual that facilitates the integration of the project results into teaching practice.

โ–ถImpact

The consortium implemented the project's action plan and achieved the following final results. - The report 'An experiential, methodological learning framework for building awareness, knowledge and skills on responsible natural resources management'. The framework is based on an analysis of stakeholder groups that stand to gain directly or indirectly from project activities on environmental education' and can be used as a reference tool for teachers who want to update their curricula based on the report's findings. - A NATURE digital learning game and educational activities ( learning scenarios and maps inspired by real-world challenges) on responsible natural resources management training, consisting of a set of deliverables, such as 3D learning scenarios, encyclopedia, training videos - Instructor support content in form of learning sheets for educators facilitating the adoption the proposed experiential learning design for environmental education and reference material supporting educators in the use of the NATURE learning game and inspiring them for creating their own learning activities.

Consortium (6)