Fostering Gender Balance, Resilience and Leadership in Game Design Careers
▶Summary
Foster gender balance and collaborative leadership through upskilling and empowerment of women in game careers by (A)Creating awareness of (1) the opportunities in the game industry & in the cross...
▶Objectives
Foster gender balance and collaborative leadership through upskilling and empowerment of women in game careers by (A)Creating awareness of (1) the opportunities in the game industry & in the cross-industry prospects that game design tools open up to for female students of design studies + (2) the challenges women face in a male led industry (B)Empowering women to feel self-assured & promote inclusive tech ecosystems (C)Digital Upskilling to meet the needs of women designers for the game industry
▶Activities
The activities contemplated in FairGame are: WP1: Management tasks WP2–Documentary + Clips: Research, Script writing, and planning, Production activities, Impact Strategy. WP3- Women Empowerment and Collaborative leadership White paper production and Pilot week and informal learning activities. WP4 –Upskilling in digital design tools Summer Course Syllabus Design and Summer Course Pilot w/Challenge as final project. WP5– Dissemination & Communication- online and onsite dissemination activities
▶Impact
FairGame will produce an impactful documentary + collaborative design & empowerment white paper + activities w/ genuine exchange with women from the industry + summer program in 2 European cities + SME challenge w/mentorship. The project seeks to improve women participation & careers, providing them with the most up-to-the-minute & cross-industry design tools but also remarks a need and looks to contribute to change the tech-spaces where education & work take place to make them safe & welcoming.