Erstellung eines digitalen Escape-Rooms
▶Summary
The partnering schools cooperatively realize a digital Escape Room, which contains school activities as well as distinctive elements from the respective city, region and culture. The participants ...
▶Objectives
The partnering schools cooperatively realize a digital Escape Room, which contains school activities as well as distinctive elements from the respective city, region and culture. The participants gather knowledge and competences in organizing large-scale projects, programming and media design. Raising intercultural awareness and practicing foreign language skills are by-products of the project. Working together in small and large teams build the participants' team spirit.
▶Activities
After first confering digitally, the participants constantly keep in contact and up-to-date in their Twinspace whilest working in their small expert group on the allocated part of the project. In three meetings the participants share their results with each other and bring them together. Bugs are being discussed, removed and the programm refined. At last, the presentation of the working programm leads to the participants floating in bliss, which further improves intercultural relations.
▶Impact
The Escape Room is a motivating testimonial of international collaboration and further strengthens the connection between the three cities. The participans gain experience and competence in working in a team digitally, internationally and in speaking English as lingua franca.