BAO be aware on line

Erasmus+ School EducationCooperation partnerships in school educationID: 2024-1-FR01-KA220-SCH-000256560
EC Contribution
โ‚ฌ1,200
Consortium Size
4 orgs
Start Year
2024
โ–ถSummary

We want to design and publish a European board game accessible to all students that will make them aware of the uses of the Internet. In addition, we want to offer all classes a set of downloadabl...

โ–ถObjectives

We want to design and publish a European board game accessible to all students that will make them aware of the uses of the Internet. In addition, we want to offer all classes a set of downloadable resources that will allow teachers to build the game, using fab lab or not. The other objective of the finalised board game is to create moments of exchange within families.

โ–ถActivities

1- make a call for projects in the classes. 2- Select the best proposals and establish the specifications of a common European game. 3- Edit and test the finalised common game. 4- design and realise all the elements of a downloadable and customisable game version. 5- provision of the online resource and follow-up of its use. 6- design of training modules accompanying the dissemination of the BAO game in European schools.

โ–ถImpact

We expect the involvement of teachers in Europe because in our opinion this project meets a need for resources for education in the use of the Internet. In addition, the technical realisation of the latter will engage students in a technological project in which they will develop transversal skills. Through the board game, students and their families will be sensitised to the uses of the Internet. It will be a gateway to digital parenting.

Consortium (4)