Play, Learn, Lead: Football as a tool for digital education and inclusion

Erasmus+ School EducationCooperation partnerships in school educationID: 2025-1-IT02-KA220-SCH-000353524
EC Contribution
€4,000
Consortium Size
4 orgs
Start Year
2025
Summary

The project aims to: - Use football as an educational platform to promote cross-functional skills, leadership and social inclusion - Integrate innovative digital tools to improve school and sports...

Objectives

The project aims to: - Use football as an educational platform to promote cross-functional skills, leadership and social inclusion - Integrate innovative digital tools to improve school and sports learning - Enhance social inclusion by involving students from different backgrounds and abilities - Develop key digital skills for students and coaches - Promote youth leadership through a combination of sports and theoretical training

Consortium (4)