TAFISA World Sport for All Games

Erasmus+ SportNot-for-profit European sport eventsID: 613380
EC Contribution
โ‚ฌ492,000
Consortium Size
2 orgs
โ–ถSummary

Background Once every four years, TAFISA offers to the World a week-long spectacular display of sports, culture, color, dance, peace, friendship and fun, the WORLD SPORT FOR ALL GAMES. The 7th edition of the Games was focused mainly on Traditional Games, as well as emerging sports, which we are sure will soon become very popular worldwide. In Portugal, traditional games are recognized as heritage in several regions of the country and are also an integral part of the national pre-school curriculum. Objectives Promotion of a strong connection among the participants by sharing their culture, their history and their games. Promote social inclusion, equal opportunities and equality of access to sports, volunteering and the importance of health-enhancing through physical activity. Promote cooperation, peace and solidarity between nations, reinforcing the European social model of development. Leave a relevant legacy for the enhancement of grassroots and sport for all in Europe. Implementation With the COVID Pandemic and the subsequent lockdown measures implemented worldwide, the organization of the 7th WORLD SPORT FOR ALL GAMES, physically, in Lisbon, was impossible, so an online event was structured. All TAFISA members were invited to participate in the event by sending a video containing a fairly representative cross section of their traditional games, which would be incorporated into the daily event program. Every day, from June 19 until June 24, an average of 6 hours of worldwide Achievements Despite the challenge to involve all participants in a totally different and innovative online model, the 7th WORLD SPORT FOR ALL GAMES were a great success, with people from 146 organizations, in 39 countries attending the daily broadcasted program. As a legacy of the Games, an online Traditional Games Directory was created, detailing the traditional games of the participating countries, and a quality assessment tool was constructed, to support the quality evaluation of sporting events.

Consortium (2)